Proteus is a game about exploration and immersion in a dream-like island world where the soundtrack to your play is created by your surroundings. Played in first-person, the primary means of interaction is simply your presence in the world and how you observe it. The procedurally generated islands are home to creatures natural and imagined, tranquil valleys and ruins with magical properties.
– DogGamer
Proteus does not really feel like a game. It’s simplistic and low-res but the biosphere is incredible and a perfect example of pixel art done right. Weird creatures prowl the undergrowth, plants rise, breezes rustle through the branches. There is a day/night cycle and by performing a certain ritual, players are able to trigger season change. Time-lapse below is made from over 15 hours of in-game footage.
Music: Kubbi – Acheron
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